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GameMaker Studio, for example, features integration with Steam Workshop that allows GameMaker users to share their work via Steam. Many of the launch titles will take advantage of popular Steamworks features, such as easy installation, automatic updating, and the ability to save your work to your personal Steam Cloud space so your files may travel with you. The Software titles now available via Steam are: Valve, creators of best-selling game franchises (such as Counter-Strike, Half-Life, Left 4 Dead, Portal, and Team Fortress) and leading technologies (such as Steam and Source), today announced the first Software titles have launched via Steam, marking a major expansion to the platform known as a leading destination for PC and Mac games.
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Launch Set of "Software" Titles Available Now
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Finally, developers get rewarded for porting their games to Android by something other than crushing piracy! Bizarrely, the software titles also have Steam achievements.
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Like Steam's games, software titles will receive streamlined updates via the Steam client, and consumers will enjoy similar discount offers to the games section - the first such sale is already on, with launch day software getting a 10 percent discount until week's end. All non-Valve software is PC-only for now - we imagine Mac software will also show up at some point, but nothing's available just yet. ArtRage Studio Pro, CameraBag 2, GameMaker: Studio, 3D-Coat, 3DMark Vantage, and 3DMark 11 join Valve's own Source Filmmaker in the newly minted software section of the Steam store. Valve Software - maker of the iconic Half-Life series and proprietor of digital storefront Steam - today released Steam's first non-video game software (originally scheduled to launch in early September). It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing.First nongame titles now available on Steam, Normally, this kind of polygonal topology must be painstakingly produced by handīlender Free Open Source Mac Windows Linux BSD Haiku Steamīlender is the free and open-source 3D creation suite. With minimal input from the user, this technology generates an accurate and functional polygonal mesh skin over any voxel sculpture, (composed primarily of quadrangles), which is the standard that is widely used in 3D production studios. It includes "auto-retopology", a proprietary skinning algorithm. A live connection to a chosen external 3D application can be established through the Applink pipeline, allowing for the transfer of model and texture information.ģD-Coat specializes in voxel sculpting and polygonal sculpting using dynamic patch tessellation technology and polygonal sculpting tools. Imported models can be converted into voxel objects for further refinement and for adding high resolution detail, complete UV unwrapping and mapping, as well as adding textures for displacement, bump maps, specular and diffuse color maps. The program can also be used to modify imported 3D models from a number of commercial 3D software products by means of plugins called Applinks. 3D-Coat is a commercial digital sculpting program from Pilgway designed to create free-form organic and hard surfaced 3D models from scratch, with tools which enable users to sculpt, add polygonal topology (automatically or manually), create UV maps (automatically or manually), texture the resulting models with natural painting tools, and render static images or animated "turntable" movies.
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